I'm a game developer crafting fun, polished games and interactive experiences across engines and platforms.
I've been making games for 9 years, gameplay programming, physics, shaders, and that elusive "game feel". Shipped titles on Steam, mobile, and console.
If it's fun in 30 seconds, we're onto something.
Mechanics, controls, and game feel.
Custom shaders and particle effects.
Netcode and real-time sync.
Optimised builds for iOS & Android.
Fast, playable concept builds.
Frame-rate and memory tuning.
Retro-futuristic racing game · 200k players.
Chill puzzler with 1M+ downloads.
Atmospheric co-op survival horror.
Browser platformer game jam winner.
Available for game studios, contracts, and collaborations.