PRESS START · level 12

I build worlds you can play in.

I'm a game developer crafting fun, polished games and interactive experiences across engines and platforms.

SO
// about

About me

I've been making games for 9 years, gameplay programming, physics, shaders, and that elusive "game feel". Shipped titles on Steam, mobile, and console.

If it's fun in 30 seconds, we're onto something.

roleGame Developer
experience9 years
enginesUnity · Unreal · Godot
focusGameplay · Shaders
// stack

Tools I use

Unity
Unreal
Godot
C#
C++
HLSL
Blender
Photon
FMOD
Steamworks
WebGL
Git LFS
// services

What I do

🕹️

Gameplay Programming

Mechanics, controls, and game feel.

🎨

Shaders & VFX

Custom shaders and particle effects.

🌐

Multiplayer

Netcode and real-time sync.

📱

Mobile Games

Optimised builds for iOS & Android.

🧩

Prototyping

Fast, playable concept builds.

🎚️

Optimisation

Frame-rate and memory tuning.

// games

Selected work

Unity · PC

Neon Drift

Retro-futuristic racing game · 200k players.

Mobile

Blockfall

Chill puzzler with 1M+ downloads.

Unreal · Co-op

Deep Signal

Atmospheric co-op survival horror.

WebGL

Pixel Rush

Browser platformer game jam winner.

// experience

Where I've worked

2021 - Present

Senior Game Developer

Pixelstorm Games
2017 - 2021

Gameplay Programmer

Arcade Interactive
2015 - 2017

Indie Developer

Solo / Game Jams
9
Years
14
Games Shipped
2M+
Players
4
Jam Wins
// contact

Let's make a game

Get in touch

Available for game studios, contracts, and collaborations.

✉ sam@arcade.gg
☎ +1 000 000 0000
◈ Remote · Worldwide

Project enquiry