UI/UX DESIGNER · DIGITAL EXPERIENCES

I design interfaces that move.

I turn messy product problems into clear, expressive experiences, from first user journey to polished interaction system.

Explore selected work ↗
PRISM / 01
STRUCTURE → MOTION
RESEARCH ✦ WIREFRAMES ✦ PROTOTYPES ✦ DESIGN SYSTEMS ✦ MOTION ✦ ACCESSIBILITY ✦ PRODUCT STRATEGY ✦ RESEARCH ✦ WIREFRAMES ✦ PROTOTYPES ✦ DESIGN SYSTEMS ✦ MOTION ✦ ACCESSIBILITY ✦ PRODUCT STRATEGY ✦
01 / Selected work

Stories built from screens.

Case-study directions showing how research, hierarchy and interaction can become one visual language.

01 - Fintech · Product redesign

Orbit Ledger

Reframed a dense personal-finance dashboard into a calm decision surface with clearer goals, progressive disclosure and a flexible component system.

UX StrategyUI SystemPrototype
Impact · +31% task completion
02 - Culture · Mobile experience

Afterglow

Designed a discovery flow for independent events, balancing editorial storytelling with fast actions and a warm, human visual rhythm.

ResearchMobile UXArt Direction
Impact · 2.4x discovery depth
03 - Health tech · Service design

Careline

Created a reassuring appointment journey for a care platform, using accessible patterns, plain language and motion only where it adds orientation.

AccessibilityService UXDesign Ops
Impact · 42% fewer drop-offs
02 / The workflow

Make the complex legible.

A cinematic portfolio needs a clear story. So does a product. My process keeps both moving.

01 / DISCOVER

Frame the real problem.

Interviews, journey maps, audits and competitive signals turn assumptions into a useful brief.

02 / DEFINE

Find the sharpest path.

Information architecture, flows and prioritization create a structure teams can rally around.

03 / DESIGN

Give the system a voice.

Interfaces, interaction patterns and component logic become a cohesive visual language.

04 / VALIDATE

Prove it with people.

Prototype, test, measure and iterate until the experience feels obvious for the right reasons.

03 / About

“Good UX is not decoration around a product. It is the product becoming understandable.”

0+Years crafting digital products
0Shipped product releases
0+Design systems shaped

Hi, I am Mira, a product-minded UI/UX designer.

I work across discovery and delivery, partnering with founders, product managers and engineers to make ambitious products easier to use and easier to build.

Currently open to thoughtful product collaborations, design leadership and end-to-end UX engagements.

Interaction design
Design systems
User research
Prototyping
04 / Contact

Have a product worth shaping?

Tell me what you are building, where it feels stuck and what success looks like. I will get back to you with a useful next step.