Available for select collaborations

I build worlds you can almost touch.

Independent 3D Artist crafting expressive objects, surreal environments, character studies and polished visual experiences for brands, products and culture.

Artist statement

From wireframe to wonder.

I treat every scene like a small universe: shape establishes character, light creates emotion, and material makes imagination believable. My work moves between playful product visualization and cinematic world-building.

48+
Finished scenes
12+
Creative partners
6+
Years exploring 3D
Selected work

Objects with atmosphere.

Product / Art Direction / Rendering

Soft Signal

Abstract Forms / Motion-ready

Chromatic Orbit

Environment / Lighting / Lookdev

Afterlight District

Objects / Materials / Editorial

Playthings for Tomorrow

Process

Built in four dimensions of thought.

01Discover

References, story beats and visual research.

02Shape

Silhouette-first modeling with personality.

03Illuminate

Lighting and materials that create atmosphere.

04Polish

Render and refine until every frame is composed.

BlenderCinema 4DRedshiftOctaneSubstance 3DLightingLook DevelopmentArt Direction
Experience

A practice shaped by making.

Independent 3D Artist

Creating campaign visuals, product worlds and visual concepts for emerging brands and creative teams.

Senior 3D Generalist · Motion Studio

Led look development and environment work across advertising and experiential projects.

3D Artist · Creative Lab

Built foundations in modeling, surfacing, lighting and image-making.

Start a project

Let's make something dimensional.

Share a little about your brief, timeline or visual ambition.

✉ ren@example.com
◈ Tokyo, Japan